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The Game Master's book of More Random Encounters
The Game Master's book of More Random Encounters
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A collection of reality-shifting taverns, temples, tombs, halls of power, labs, lairs, extraplanar places and extraplanetary locations to push your campaign past standard fantasy realms and into the stars.
Planeshift your session into high gear with The game Master's Book of More Random Encounters, a collection of 70+ delightfully dangerous destinations (and detours) to keep your party entertained, guessing or running for their lives.
Featuring a wide array of maps, roll tables and story hooks, The Game Master's Book of Random Encounters will save you hours of planning by providing all the enchanting adventure locations, perilous plot twists and unexpected NPCs you've come to expect from the Game Master series in an easy-to-follow format that's compatible with all your 5e adventures. Featuring pleanty of practical places like taverns, inns and artificer's labs as well as locations in far-off realms, farther-off planes and even the darkest corners of the galaxy, The Game Master's Book of More Random Encounters is everything you loved about the first book in the series-plus MORE. Weather you're determining a destination after a teleportation mishap, generating a crew of smugglers and their unlicensed starship, navigating the seventh circle of hell our exploring the far corners of the Prime Material, this action-packed tome is the remedy for problems you didn't even know you had.
Includes:
- Variant roll tables for every map to mix up the action
- Dozens of plug-and-play encounter locations suitable for most fantasy (and even some sci-fi) settings
- The Tragedy toolbox, Artifactory, Planet Generator and more dice-based mayhem
Compatible with your favorite 5th edition fantasy tabletop RPGs!
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